TSL: Introduce RaymarchingBox
and raymarchingTexture3D
#30495
Merged
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Related issue: #28418
Description
Introduce
RaymarchingBox( steps, function )
, this makes the API cleaner and raymarched withtextures3d()
can be used on any material more easily since it is now a node.VolumeNodeMaterial
could be discontinued after this PR but I'll probably keep it after a review for volumetric fog implementation. https://x.com/sea3dformat/status/1887405202774302835