WebGLRenderer: Enable half float attributes. #20587
Merged
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Related issues:
Fixed #15480.
Description
The PR introduces
Float16BufferAttribute
so the renderer can detect half float buffer attribute data and correctly set thegl.HALF_FLOAT
type. The change does not contain automatic data conversion for now. I've realized this would cause more changes inWebGLAttributes
since you have to support the initial buffer upload as well as buffer updates. So the app has to perform the conversion viaDataUtils.toHalfFloat()
for now. Support for automatic conversion can be added later if it turns out to be a dev pain.